developed by Sun L and published by Bandai.
a Japan-only “adventure trivia” game where you progress through towers by answering questions about manga.
First Sayonara Umihara Kawase screenshots
And the first details! From what we can tell*, the game will be in 3D this time while keeping its 2D grapple-based platforming. It also appears to have unlockable costume items when you complete levels, and multiple playable characters (including younger and older versions of its titular heroine).
Interestingly, Code of Princess developer and publisher Agatsuma Entertainment is set to release the game in Japan. You might recall that the company is also publishing Code of Princess in Europe as an eShop-only release (Atlus released it to retail and eShop in North America), so cross your fingers that we’ll see a similar turn of events for Sayonara Umihara Kawase.
*what we can tell being gleaned from Google Translating Famitsu’s report
pitchfork - Whirlo (Nova Games/Namco - SNES - 1992)
requested by @pablo_0151
aka Xandra no Daibōken: Valkyrie to no Deai which wikipedia translates as “Xandra’s Great Adventure: Encounter with the Valkyrie”
I’ve always loved the look of this one. Great music too.
Sayonara Umihara Kawase swings to 3DS
The latest issue of Famitsu purportedly reports that a new entry for cult hookshot-based platformer series Umihara Kawase will release to 3DS in Japan this summer. Members from the original team are said to be working on this, which is great to hear since fans took issue with their absence from the recent PSP game’s development (and its buggy physics).
I should mention it’s unlikely this will ever release to the West, seeing as none of the previous releases ever left Japan. It’s a shame considering the 3DS’s region-locking and the possibility that this might be the last Umihara Kawase (going by its title, at least).
The GIFs above, by the way, come from the Super Famicom release, and were ripped by Yakuza Dryclean.
dude, that’s amazing!
bounce - Liquid Kids (Taito - arcade - 1990)
requested by jackofspadesman
this game is really cute to look at
- From “Koko wa Green Wood (Here is Greenwood),” directed by Tomomi Mochizuki (1991)
Basically, the only setup this clip needs is that, A., it’s a scene depicting a class performance for festival week, and B., “Here is Greenwood” is pretty damned awesome at some points.
Dub clip because it’s easier to post it as such. Actually though, the dub for this series is one of the best and most consistently natural ones that I have ever heard (original is better, but still).
that was amazing
instruction card for Shinnyuushain Tooru-kun
aka Mikie aka High School Graffiti: Mikie
(Konami - arcade - 1984)
from wikipedia: “The object of the game is to guide a student named Mikie around the school, classroom, and locker room to collect hearts which make up a letter from his girlfriend Mandy while being chased by various members of the school staff, such as teachers, coaches and cafeteria chefs. To defend himself, the game character can either head-butt or throw basketballs at school members to briefly stun them, while he can push students over with his rear end to find hearts in their desks.”
Ridiculous but fantastic opening titles to the 2008 TV Special Sweet Lost Night.